Solve the Crimes
Four eras, 1940–2059 · a city's worth of cases

Read the scene. The people, places, and things that matter glow as clues — tap them, collect them, connect them in your notebook to crack the bigger files. Follow the rot up the ladder, from a city-hall blackmail to the man at the very top. Work it your way: a less-than-legal private eye, or a cop trying to stay clean.

1940s FREE· LIMITED BETA

PLAY THE BETA — FREE
Limited Beta · Android
The first era (1940–1969) is free for good. The other three eras are $9.99 each — or all three for $24.97 (save $5). Everything's free while the beta's on.
Install note: Direct APK — enable "Unknown Sources" in settings.
The office Work the scene

SCREENSHOTS

From the 1940s — the free era

The Office
The Office — your HUD
The Desk
The Desk — events & legwork
Work the Scene
The Scene — bag the evidence

HOW IT PLAYS

A detective, not a slot machine

🔎

TAP THE CLUES

Every scene is something you actually read. People, places, things, and gut-feel details glow in their own colors — never labeled lead or dead-end. You decide what matters by working it.

🧵

CONNECT THE THREADS

Bank clues in your case notebook and connect the pairs that fit. Small cases feed the big files; the big files point higher — up the ladder toward the man at the top.

🎯

WORK THE STREET

Stakeouts, busts, the photo docket, the crime scene — quick skill beats inside the cases. Win them and you bag the hard evidence that makes the big case stick.

🛡

TWO BADGES

One city, two sides of the law. Play a private eye who bends the rules, or a cop who works the system. Your methods — and your conscience — are your own.

🗃

THE LOCKER

The evidence and favors you bag stack up in your file. The biggest cases only break once you've built it — done the legwork, worked the street.

ALWAYS SOMETHING

An idle loop that feeds itself — cases, leads, the wire, street events, mini-games — all pouring into the same file. You're always one thread from the next.

⚖️

WALK THE LINE

Stay clean and the brass trust you — or take the money, bank the Juice, and dodge the heat. Slide far enough and, at the very top, you can cut yourself in instead of taking them down. Thread the line, or cross it.

🕷️

THE WEB ACROSS TIME

Close one era and it cracks open the ones before. The same gun, the same dirty money, the same family keep turning up — a tunnel sealed in '47, a tower built on it in 2008. A hundred and twenty years of crime, all tied together.

FOUR ERAS OF CRIME

Four 30-year eras, 1940 to 2059. A tour through how crime — and the work of catching it — changed. Close one era's biggest case and the next opens.

1940–1969
THE CROOKED MILE
Machine politics, blackmail, a city hall for sale. Fingerprints and a typewriter's worn key are the cutting edge.
FREEPLAYABLE NOW
1970–1999
THE LONG HUSTLE
The old corners turned mean — street crime, dope, and dirty unions. The crime lab is barely born.
$9.99 · free in betaCOMING
2000–2029
CLEAN HANDS
The money moved to spreadsheets and cameras went up everywhere. White-collar, corporate, the first cyber.
$9.99 · free in betaCOMING
2030–2059
GHOST EVIDENCE
When the footage itself can lie, the truth is the hardest thing to bag. Synthetic crime, stolen identity, real-or-fake.
$9.99 · free in betaCOMING

The first era (1940–1969) plays free, for good. Each later era is $9.99 — or take all three as a bundle for $24.97 (save $5). Free for everyone while the limited beta runs.

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